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About

My name is Ilia. I'm a programmer who's been writing code since the age of seven — started with Pascal and Assembler, then ActionScript, and nowadays it's mostly C#, TypeScript, and Rust. I grew up in Siberia and now live in Poland.

By day, I build tools for my colleagues that help ship games faster and shorten the path from a content idea to the final game. In my free time, I tinker with whatever catches my interest: contributing to open source, exploring graphics algorithms, creating tools for Unity developers, fixing bugs in my favorite distro Pop!_OS, and writing notes and prose.

On this site you'll find technical notes, observations, and stories. Updated when I have something to say.